The bell, the bell tower, the windows

In order to create the bell for the chapel i had to learn about the so called sculpted prims,http://wiki.secondlife.com/wiki/Sculpted_Prims
I used the 3d software Maya for the creation of the bell and using curves i have created a basic nurbs shape which is a more complex object than the modeling toolset of Second Life can offer. The so called sculptie texture stores the coordinates in an array of x, y, z RGB values that describe the sculpted prim.The texture used is the following image.

The bell tower is made with cubes textured with special textures to create the illusion of the see through openings.

The window texture is created using photoshop and layers and saved in png format.

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